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Real Life Library UX: Sandra Gornall

IMG_1376Along with other staff on the web team, Sandra does UX and design work for the Toronto Public Library website. Recently, she encountered the idea of making policy changes as a result of design problems.

Read on to learn more about how Sandra’s team used a design conundrum (trying to improve the user’s TPL experience) to drive the organization to reconsider library policy.

What interests you about UX?
I was a regular public service librarian who always had a lot of opinions about the ways the library was using and managing technology. Eventually, I expressed my opinions loudly and frequently enough that someone told me I should go work on the website—and I’ve been doing it ever since.

Tell us about the borrowing policies project where you used UX to make policy changes.
This was an outgrowth of a project to implement online fines payment on the library website. When I was gathering requirements for the payment process, I was told we needed to help customers understand how fines were impacting their borrowing privileges and which fines they needed to pay to get their accounts back into good standing.

In certain scenarios, the library “blocks” user accounts, meaning they are prevented from borrowing additional materials, including ebooks. I set out to try to understand those different scenarios (referred to as “block thresholds” in library jargon) and found that they were very complex. Multiple different factors (time elapsed, dollar amount owing, number of overdue items) combined to determine whether or not an account was blocked.

The policy had evolved over many years and reflected traditional library service, where customers borrowed physical materials, visited library branches in person to return their items, and received face-to-face help from staff to manage their accounts. But times have changed: customers now go online to manage their accounts and borrow ebooks, and they expect to be able to self-serve and complete transactions 24/7 without needing library staff assistance.

The block scenarios were so complicated that I couldn’t imagine how to communicate them through a web interface. Alan Harnum, the developer working with me, initially didn’t believe it could be so difficult, but after trying to write code incorporating the policy logic, agreed that it just wasn’t realistic to expect users to understand something we could barely wrap our heads around.

We took our concerns to the library’s Circulation Policy Committee. They recognized that the policy needed review and embarked on the necessary process, which involved internal discussion, consultation, and eventual approval by the library board. In the end, progress was made: the number of block thresholds was reduced.

policy

In your Civic Design Camp presentation you say that “Policy should be treated as a design process, but this can be tough.” Can you explain?
There’s some really interesting new thinking coming out of the civic design and digital government fields, including the concept of applying user-centered design techniques to policy development. Ultimately, the goal of a policy is to shape people’s behaviour. How do we know that our policies are going to have the outcomes we intend? Can user research and testing help us create more effective policies? There are lots of hurdles in the way, including governance (e.g. the need for board approvals) and equity issues (would it be ethical to A/B test a policy?), but I think there are opportunities to approach policy-making in different ways than we have in the past.

How do policies can impact a library user’s experience?
Library user experience is overwhelmingly shaped by policy—libraries are all about access privileges, whether for physical or electronic materials. Our funding structure and licensing agreements force us to validate our users’ eligibility to access our services, so there’s almost always a policy hoop to jump through before users can achieve their goals.

Can libraries use UX methods to improve their policies?
This is a new idea, and I don’t know of any libraries that have tried it—would love to hear about any examples out there! As I mentioned above, there are some obstacles to taking a design approach to library policy, but it’s still something I’m hoping to explore someday. At this point, my experience has been in trying to improve how we communicate about our policies online—better copywriting for messages and testing design and microcopy with users. Actually applying UX methods to developing the policy itself would be taking it to the next level.

Do you have a particular library UX pet peeve?
Oh, where to begin? I’d say my biggest frustration isn’t with any one specific thing, but with the tendency of libraries to copy each other. I hear over and over again that “Library X is doing this” and “Library Y uses that terminology” and “Library Z has a carousel on their homepage” etcetera. How do we know that these design choices are the right ones? Do we know if they were tested with users? Is their effectiveness being measured? And are other library websites really the right design models? After all, most of our customers don’t use library websites all day long—their expectations are shaped by e-commerce, news, and social media websites and apps. We need to get out of our library bubble and learn from what’s going on in the wider world.

What is your favorite UX resource?
My biggest influence over the past few years has been the UK’s Government Digital Service. Gov.uk is an inspiring example of what a public service website can be, and the GDS’s commitment to sharing their processes and research is a real gift to those of us in smaller organizations struggling with many of the same challenges.

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Super Mario Bros. User Research

This video of Shigeru Miyamoto talking about designing Super Mario Bros. is all kinds of interesting. But I loved the bit about playtesting the game.

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User research, so good!

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Critical Tasks from Pew Internet

The latest Pew Internet report – Mobile Connections to Libraries – gives us some info about the critical tasks for library websites.

82% of them searched the library catalog for books (including audiobooks and e-books), CDs, and DVDs.

72% got basic library information such as the hours of operation, location of branches, or directions.

62% reserved books (including audiobooks and e-books), CDs, and DVDs.

51% renewed a book, DVD, or CD. Those ages 30-49 and parents of minor children are especially likely to have done this.

51% used an online database. Those ages 18-29 are particularly likely to have done this.

48% looked for information about library programs or events. Those ages 50-64 are especially likely to do this.

44% got research or homework help.

30% read book reviews or got book recommendations.

30% checked whether they owed fines or paid the fines online. Those ages 30-49 are particularly likely to have done this.

27% signed up for library programs and events.

22% borrowed or downloaded an e-book.

6% reserved a meeting room.

If your website doesn’t excel at the first four or five items, it isn’t providing a great user experience. We should be designing our sites to do things well. Above all else.

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The Journal of Learning Spaces

The University of North Carolina at Greensboro just launched the Journal of Learning Spaces. It is an open access journal so the full text is available for all to read freely. 
 
Though the focus – at least of this first issue – is on classroom and not other learning spaces like libraries, there’s plenty of overlap that should be of interest to librarians.

I really nerded out with Use of swivel desks and aisle space to promote interaction in mid-sized college classrooms.

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Sneak Peek

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Hardy Boys & Nancy Drew Inspired Clothing

“Fall 2010 carries on Dear Creatures’ panache for all things nostalgic and narrative. A collection inspired by Nancy Drew and the Hardy Boys, the clothing reflects curious girls’and guys’ instinct for smart and timeless fashion, the same instincts they assign to their crime solving adventures.”

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various coordinates

Looks like someone’s CMS was spitting out funny breadcrumbs. I haven’t seen this too much.

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Unusable Tableware

Metalwork from David Clarke.

[via today and tomorrow]

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Augmented Deliciousness

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Groceries Delivered to the Library

I am way into this program from the Baltimore City Health Department and the Enoch Free Public Library:

On a bright spring morning in Baltimore, retiree Gwen Tates goes over her weekly grocery list — oatmeal, I Can’t Believe It’s Not Butter, pea soup. But it’s where she’s shopping that might surprise you: at the public library.

Under a new city program, patrons can order groceries online and pay with cash, credit or food stamps. The orders are filled by Santoni’s supermarket, a longtime Baltimore grocer. They deliver the items to the library the next day. Tates says she loves the convenience.

“I pay with my charge card. They swipe it right here. I come back to the library tomorrow and they’ll have it all bagged up and ready to go,” she says.

[via].

Libraries can become so much more than content mausoleums by facilitating a suite of useful community services. I do worry a bit about feature creep, however. More about this in a forthcoming post about the Garage Library in Malmö.

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